Initial client scaffold
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
[general]
|
||||
#Allows the server to send chunks that a player could be able to see from one of the tvs nearby that is linked to a view finder far away.
|
||||
send_chunks_viewed_by_view_finders = true
|
||||
#Server loads chunks that are near a far away view finder linked to a tv that's close to at least 1 player. Will increase server strain
|
||||
chunkload_chunks_viewed_by_view_finders = false
|
||||
#Maximum size of connected TVs (in blocks). Set to 1 to disable multi-block TVs.
|
||||
# Default: 8
|
||||
# Range: 1 ~ 32
|
||||
max_connected_tv_size = 8
|
||||
#Whether creepers should drop tapes when killed by the pillagers.
|
||||
creeper_drop = true
|
||||
#Whether loot chests could contain cassette tapes.
|
||||
chest_drop = true
|
||||
#Where the wave gate is obtainable.
|
||||
#Allowed Values: CRAFTABLE, CREATIVE_ONLY, OFF
|
||||
wave_gate_enabled = "CREATIVE_ONLY"
|
||||
Reference in New Issue
Block a user