28 lines
1.5 KiB
TOML
28 lines
1.5 KiB
TOML
#Chunk radius the client requests for LOD delivery on world join.
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#The server will deliver at most min(lod_radius, lod_radius_max) chunks.
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#Change this value in the config screen; it applies automatically without relogging.
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# Default: 256
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# Range: 1 ~ 4096
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lod_radius = 256
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#Maximum radius the server will honour regardless of what the client requests.
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#Prevents overloading the server if a client requests an excessively large radius.
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# Default: 512
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# Range: 1 ~ 4096
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lod_radius_max = 512
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#Number of chunks processed per server tick during LOD delivery. Lower = less TPS impact.
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# Default: 4
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# Range: 1 ~ 64
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lod_chunks_per_tick = 4
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#How the delivery queue handles chunks in the requested radius:
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# disk_only (default) — delivers chunks that already exist on disk (e.g. Chunky pregen).
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# Chunks not on disk are silently skipped; zero server-side chunk generation.
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# Voxy handles LODs for undelivered chunks asynchronously on the client.
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# generate — delivers pregenned (disk) chunks first, then generates any remaining
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# chunks in the radius that are not already pregenned. Only the chunks NOT
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# found on disk will be generated. May cause TPS lag proportional to the
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# unpregenned area — keep lod_radius <= your pregen radius to avoid this.
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lod_generation_mode = "disk_only"
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#If true (default), the client requests extended LOD delivery on world join.
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#Set false to deliver LODs only via natural chunk-watch events (no on-join queue at all).
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lod_send_on_join = true
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